Wizard 101 Wiki
m (Reverted edits by ChalmersBoy96 (talk) to last version by ErinEmeraldflame)
(19 intermediate revisions by 13 users not shown)
Line 4: Line 4:
 
[[Image:School Of Storm.png|left|330px]]
 
[[Image:School Of Storm.png|left|330px]]
   
This is the school room for the School of Storm, you will find your trainer for your [[:Category:Storm|Storm Spells]] here. Opposite the school room is the Tower of Storm, which you will need to visit for one of your school based quests. The cool thing about storm is that it does high damage with low pips!
+
This is the school room for the School of Storm, you will find your trainer for your [[:Category:Storm|Storm Spells]] here. Opposite the school room is the Tower of Storm, which you will need to visit for one of your school based quests.
   
 
__TOC__
 
__TOC__
Line 19: Line 19:
   
 
==Connects To==
 
==Connects To==
:[[Ravenwood]]
+
Ravenwood
  +
 
==School Description==
 
==School Description==
   
Line 30: Line 31:
 
Storm Magic is all about creativity. It represents that flash of insight, or the spark of inspiration that makes you yell, "Eureka!" It is about the pleasure of catching lightning in a bottle.  Wizards that embrace the School of Storms, known as Diviners, are driven by the thrill of investigation and discovery, the joys of invention and ingenuity, the power of creating and building. The drawback to such pursuits is the tendency to get lost in the maze of thoughts and being paralyzed to make a decision. Diviners use Verses to charm, enthrall or hypnotize creatures to help them.
 
Storm Magic is all about creativity. It represents that flash of insight, or the spark of inspiration that makes you yell, "Eureka!" It is about the pleasure of catching lightning in a bottle.  Wizards that embrace the School of Storms, known as Diviners, are driven by the thrill of investigation and discovery, the joys of invention and ingenuity, the power of creating and building. The drawback to such pursuits is the tendency to get lost in the maze of thoughts and being paralyzed to make a decision. Diviners use Verses to charm, enthrall or hypnotize creatures to help them.
   
The Storm School will train its student wizards to do a lot of damage. Storm Wizards have the ability to unleash high amounts of damage from an early level, which is good, but they place too much emphasis on power, and therefore suffer in terms of accuracy. They also have the least amount of base health points of any of the schools. When enemies cast damage buffs on themselves or damage reducers on a friendly player, storm wizards can remove those spells.
+
The Storm School will train its student wizards to do a lot of damage. Storm Wizards have the ability to unleash high amounts of damage from an early level, which is good, but they place too much emphasis on power, and therefore suffer in terms of accuracy. They also have the least amount base health points of any of the schools. When enemies cast damage buffs on themselves or damage reducers on a friendly player, storm wizards can remove those spells.
 
.
 
   
 
==History==
 
==History==
   
Before time as we know it, there existed the Tritons. They shared the universe with the Dragons and Giants. The Tritons ruled the seas and kept peace in the world, that is, until the Dragons and Giants began to scheme. When the attack happened, the Tritons were ready. They refused to fully destroy their enemy and so, fell into slumber as their price for mercy. the Tritons will awaken one day and only The Diviners can stop them.
+
Before time as we know it, there existed the Tritons. They shared the universe with the Dragons and Giants. The Tritons ruled the seas and kept peace in the world, that is, until the Dragons and Giants began to scheme. When the attack happened, the Tritons were ready. They refused to fully destroy their enemy and so, fell into slumber as their price for mercy. The Tritons will awaken one day and only The Diviners can stop them.
   
 
Today, the Storm elements still exist. Even now the more potent Storm Magic holds Fire and Ice at bay.... Under the guidance of Professor Halston Balestrom, great reforms have been made, formalizing many spells. The colors chosen for Diviner's are purple and yellow, while the Amethyst has been adopted as the gemstone of the School.
 
Today, the Storm elements still exist. Even now the more potent Storm Magic holds Fire and Ice at bay.... Under the guidance of Professor Halston Balestrom, great reforms have been made, formalizing many spells. The colors chosen for Diviner's are purple and yellow, while the Amethyst has been adopted as the gemstone of the School.

Revision as of 15:19, 16 April 2019

Description

School Of Storm

This is the school room for the School of Storm, you will find your trainer for your Storm Spells here. Opposite the school room is the Tower of Storm, which you will need to visit for one of your school based quests.


NPCS

Halston Balestrom

Creatures

There are no creatures here, this is a neutral location, meaning you will regain health over time spent here. The only creature there is Halston Balestrom, if you assume his frog status, and the typhoon krakens that you fight in the storm tower.

Connects To

Ravenwood

School Description

Icon Storm Magic


Storm Magic is all about creativity. It represents that flash of insight, or the spark of inspiration that makes you yell, "Eureka!" It is about the pleasure of catching lightning in a bottle.  Wizards that embrace the School of Storms, known as Diviners, are driven by the thrill of investigation and discovery, the joys of invention and ingenuity, the power of creating and building. The drawback to such pursuits is the tendency to get lost in the maze of thoughts and being paralyzed to make a decision. Diviners use Verses to charm, enthrall or hypnotize creatures to help them.

The Storm School will train its student wizards to do a lot of damage. Storm Wizards have the ability to unleash high amounts of damage from an early level, which is good, but they place too much emphasis on power, and therefore suffer in terms of accuracy. They also have the least amount base health points of any of the schools. When enemies cast damage buffs on themselves or damage reducers on a friendly player, storm wizards can remove those spells.

History

Before time as we know it, there existed the Tritons. They shared the universe with the Dragons and Giants. The Tritons ruled the seas and kept peace in the world, that is, until the Dragons and Giants began to scheme. When the attack happened, the Tritons were ready. They refused to fully destroy their enemy and so, fell into slumber as their price for mercy. The Tritons will awaken one day and only The Diviners can stop them.

Today, the Storm elements still exist. Even now the more potent Storm Magic holds Fire and Ice at bay.... Under the guidance of Professor Halston Balestrom, great reforms have been made, formalizing many spells. The colors chosen for Diviner's are purple and yellow, while the Amethyst has been adopted as the gemstone of the School.


Hints, Guides and Discussions should be placed in the Discussion tab.